8K Seamless PBR Material of the Coffee Beans.
I Created the Photogrammetry 3D Scan of the Coffee beans, adjusted in the Zbrush and than I created the PBR textures based on the Scanned data.
I Adjusted the Textures in the Substance Painter and Designer to create the seamless looping texture.
I Created the Photogrammetry 3D Scan of the Coffee beans, adjusted in the Zbrush and than I created the PBR textures based on the Scanned data.
I Adjusted the Textures in the Substance Painter and Designer to create the seamless looping texture.
![](https://cdn.myportfolio.com/68c94395-d30a-4c5d-9f32-5a91d1916cce/5589dd5e-22e2-4076-bcb2-ac6356eb6f7b_rw_1920.jpg?h=6bb5e146cd2b089039ff728a1b499920)
![](https://cdn.myportfolio.com/68c94395-d30a-4c5d-9f32-5a91d1916cce/f02770de-e144-4b86-9dcc-68b513983f21_rw_1920.jpg?h=8c0b2797653400c673f5bc40443f655b)
![](https://cdn.myportfolio.com/68c94395-d30a-4c5d-9f32-5a91d1916cce/3f81f658-aadb-4208-b119-f7007e6c2c61_rw_1920.jpg?h=306ed86c747cf75d231a570a4178815b)
Final render of the Texture
![](https://cdn.myportfolio.com/68c94395-d30a-4c5d-9f32-5a91d1916cce/fa8f1404-b93c-4888-aa34-1594a90c7d3b_rw_1920.jpg?h=02948ed99f1244b6b1470aca535a3bae)
![](https://cdn.myportfolio.com/68c94395-d30a-4c5d-9f32-5a91d1916cce/f16c24f6-dff9-4ccd-b9f4-e92213eed69b_rw_1920.jpg?h=fdda1bc116143162a51ab521692f986b)
Basemesh with and without the displacement map